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Imoma Cedric Giovanni CV 2025 & References - Portfolio PDF


Imoma Cedric Giovanni CV 2025 & References.pdf



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IMOMA Cédric Giovanni

3D Artist/Designer & Unreal engine developer
Over more than 5 years, I have honed my expertise as a 3D artist and a developer, specializing in software like
Blender and Unreal engine. My artistry has aided in crafting an array of audiovisual productions, videogames,
and virtual reality. I strive to be a collaborative partner and innovative thinker. I am committed to continuously
enhancing my artistry and developer’s skills, contributing to ground breaking and captivating projects that push the
boundaries of creativity.
6 90 90 50 54

linkedin.com/in/cedricimoma/

EXPERIENCES

MY PORTFOLIO
behance.net/cedricgiovanni

crisisloveless1994@gmail.com

Dark Code
Click here

portfolio-pdf.fr/2025/03/03/imoma-cedric-giovanni---portfolio-20253/

SKILLS

Modeling & Texturing
3D modeling
Retopology
UV Mapping
Sculpting

Level design

Use references & Concept art
Blockout
Layout & Instancing actors
Props/assets creation

Game design

Research & analyze mechanics
Game design documentation
Materials & Blueprints
UI/UX

Animation & Visual effects
Rigging
Character animation
Product animation
Cinematics
Particles & Destruction

Content creation

An entrepreneurial venture, Dark Code is a startup offering services in UI/UX design,
branding, 3D, VFX, advertising, and gaming. Over the years, I have demonstrated
my ability to effectively manage multiple projects while taking on various positions of
responsibility.

















since October 2022
CDI
Project Manager
Design and improvement of user journeys, taking into account the cultural and technical specificities
of the target users.
Audit and redesign of Dark Code’s brand identity to strengthen its positioning.
Facilitation of ideation and co-creation workshops: planning and leading workshops with the teams to
define annual strategic objectives.
Recommendation of tools (Notion, FigJam) to enhance project tracking and management.
Multidisciplinary team management: overseeing a team of gaming developers, 3D animation artists,
and frontend developers to ensure the quality and consistency of deliverables.
Carry out an in-depth study of internal and customer projects in order to establish the various
production stages efficiently.
Estimate project’s costs based on comparative scenarios or project description and define the
project’s resources.
Organize teams according to project’s schedule and setup working and communication methods
between teams indifferent departments.

since July 2021
CDI
3D artist & Game designer/developer
Research references following the concept art and estimate the time and resources required to
produce graphic designs and illustrations.
Model characters, assets and props for games and advertisements.
Develop new 3D products and improve old designs.
Check the feasibility of the designersʼcreations for computer-generated imaging, animated films,
augmented reality and virtual design environments.
Coming up with new and appealing game ideas, and develop gameplay mechanics, experimenting
with themes and genres.
Develop plots, storylines, characters, maps, scenarios and levels of difficulty.
Implement techniques to engage target audiences and increase project feasibility and marketability

Social media visual
Video production
AI production
Writing & Copywriting

Blackhole Media & Tech

VALUES

Empathy - sharing - sociability - team spirit - respect
for deadlines - responsibility - adaptability - candor commitment to social causes

TOOLS










Unreal Engine / Unity
Comfy UI
Adobe Photoshop / Illustrator / Indesign
Blender3D / ZBrush / Houdini
Marvelous designer
Substance painter/designer
Nuclino
Figma / Notion / ClickUp

At the forefront of immersive technology, Blackhole Media & Tech develops cutting-edge
3D, VR, and custom application solutions tailored for companies aiming to innovate. My
role within the team has been both strategic and hands-on, contributing to the design and
deployment of high-impact experiences while navigating the challenges of a fast-evolving
tech landscape.





September 2018 - February 2024
CDI
Lead 3D artist & project manager
Assessing project and resource requirements to estimate, negotiate and agree budgets and schedules
with customers and managers.
Determine quality control standards and oversee production processes.
Supervising and managing the work of junior staff.
Review scripts, casting, and approve subtitling while managing graphic designersʼ promotional
material.

CERTIFICATIONS

Experiences 2/2

S.L.Immersion

Initiation to 3D Design

OpenClassroms

IELTS

British Language Council

HOBBIES

Writing articles - Reading (psychology, economy,
politics) - Coocking - Video games (PC, Indie)

S.L.Immersion is a French organization specializing in full-language immersion programs
for learners of French as a foreign language which offers tailored one-on-one stays
with certified native-speaking teachers across various regions of France. This includes
customized lessons, cultural excursions, and everyday interaction with the host, creating a
highly effective environment for language acquisition.
Freelance
Game Designer September 2023
• Create game mechanics that reinforce real-life communication and immersion scenarios aligned with
SLImmersion’s teaching approach.
• Collaborate with language experts to ensure pedagogical accuracy and learning outcomes in all
game-based experiences.
• Design engaging educational mini-games tailored to French language learning, integrating
vocabulary, grammar, listening, and speaking skills.

FORMATION

Artemis

2016 - 2018

Computer engineering degree Software engineering
African Institute of computer sciences (IAI)

LANGUAGES

French
Native

English
B1

March 2023
Freelance
3D Artist
• Model high-detail 3D characters and objects optimized for 3D printing, ensuring accurate anatomy,
proportions, and surface details.
• Sculpt stylized or realistic figurines based on client briefs, concept art, or IP guidelines, using tools like
ZBrush, Blender, or Maya.
• Create clean UV maps and surface textures when required for painted figurines or product previews.

Afrexim Bank
The African Export-Import Bank is a pan-African multilateral financial institution
established in 1993 to finance, facilitate, and promote intra- and extra-African trade.
Headquartered in Cairo, Egypt, the bank provides credit, trade financing, and advisory
services to support economic development across the continent. Afrexim Bank plays a key
role in advancing the African Continental Free Trade Area.





August - November 2022
Freelance
Environment Designer
Work closely with architects and engineers to ensure that the 3D design is feasible and integrates with
the structural, mechanical, and electrical systems.
Make sure the design reflects the bank’s brand identity, including its color scheme, logo placement,
and corporate style. This includes integrating any brand elements into the architectural features.
Provide detailed plans and 3D assets that can be handed over to contractors for construction. This
includes technical specifications for materials, finishes, and spatial configurations.
Create realistic 3D models of the building’s exterior and interior spaces, including any proposed
changes such as new entrances, windows, and branding elements.

Faseya







CDI
Game Designer June 2024 - March 2025
Write the game’s plot, dialogue, and character arcs. This can involve collaboration with writers and
other designers to ensure the narrative is integrated into the game mechanics and environments.
Ensure a seamless experience by conducting usability testing and gathering feedback on how players
interact with the game’s interface. Refine and iterate based on feedback.
Design and balance in-game economies (e.g., currency, item drops, rewards) to ensure fair
progression, rewards, and player engagement.
Understand the target audience’s preferences, behaviors, and trends within the gaming industry to
ensure the game appeals to the right demographic.
Create and maintain a comprehensive Game Design Document that outlines the game’s concept,
mechanics, levels, story, art, and more. This document serves as a blueprint for the entire
development team.

PROFESSIONAL REFERENCES
Dark Code

Name: Mbagna Johan
Company: Dark Code
Position: Chief Operating Officer
Phone: +33 7 81 65 51 49
E-Mail: mbagnajohan36@gmail.com
Professional Relationship: Colleague

Blackhole Media & Tech

Name: Sam Mbappe
Company: Blackhole Media & Tech
Position: Lead 3D artist
Phone: +237 6 55 53 90 01
E-Mail: mbappesam09@gmail.com
Professional Relationship: Direct report - Colleague under supervision

S.L.Immersion

Name: Celtina Marsado
Company: S.L.Immersion
Position: Manager Director
Phone: +33 6 26 57 25 10
E-Mail: mbagnajohan36@gmail.com
Professional Relationship: Client - Game design/documentation Collaborative project
Miso Grafx

Name: Banlog Jordi
Company: Miso Grafx
Position: Lead 2D artist/graphist
Phone: +237 6 57 83 83 61
E-Mail: J.banlog@misografx.com
Professional Relationship: Direct report - Collaborative project


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